[Papervision3D] please test - bitmapReflection vs reflectionView
xero
xero.nu at gmail.com
Tue Aug 19 14:28:18 PDT 2008
kewl...
thanx for all the positive comments list!
looks like im going with the bitmaped effects.
i like the simplicity of the reflectionView, there's
just not enough options for reflected stylings.
maybe i will look into that...
----------------> OH!
just incase someone wants to try using the reflection
view here is an important note that took me a week
to figure out.
when i make a new class that extends basic view,
in my constructor i call "startRendering()"
then i override protected function onRenderTick(e:Event)
and call super.onRenderTick() to actuall render the
scene. THIS TECHNIQUE WILL NOT WORK with the
reflectionView! all the code for the reflection is in the
singleRender() function. you scene WILL RENDER
correctly of you override rendertick, but there will be
no reflection. just a side note ;D
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| xero harrison |
| xero.nu at gmail.com |
| http://xero.nu |
| http://fontvir.us |
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`---------------------'
> ---------- Forwarded message ----------
> From: "T. Michael Pardon" <codejockey1 at gmail.com>
> To: papervision3d at osflash.org
> Date: Tue, 19 Aug 2008 15:58:58 -0400
> Subject: Re: [Papervision3D] please test - bitmapReflection vs
> reflectionView
>
Xero,
>
>
> I gotta say, you always cook up some sweet stuff!
>
> Both seemed to have about the same frame rate on my Macbook Pro, but the
> Bitmap effects reflection look better in my opinion.
>
> just my $.02
>
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