[Papervision3D] urgent, help needed, I am will to pay
bungadunga at gmail.com
Mon Dec 22 14:01:09 PST 2008
I fiddled with the sliders, and got it to look pretty similar:
(I didn't move the sliders further to the right)
You can easily fake a shadow, just put a plane underneath it with a blurry
shadow texture. I don't think an ortho camera is what you want, it looks
like the pic on the left is rendered with a perspective camera to me (look
at the top cover and the bottom- the bottom one looks just slightly smaller
due to perspective). It's a matter of playing with FOV and rotation, in the
On Sun, Dec 21, 2008 at 4:29 AM, Bruce LANE <batchass06 at gmail.com> wrote:
> Hi ,
> Sorry about disturbing, I am in panic mode and I apologize.
> I tried to put a container, but it stills look ugly...
> I don't know what to do.
> I have tried ortho camera on this model but no better results..
> Thanks for helping
> 2008/12/21 Florian F.
>> You should know this kind of URGENT THREAD!! sucks but here are some tips
>> * Rotation of your object looks weird. Add it to a dummy DO3D Container
>> change rotation values of this D03D object instead.
>> * If it works, add some sliders for the camera properties (
>> ) and it shouldn't be really difficult to get the right values.
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