[Papervision3D] Pixel artifacts along the lines where the faces join

Martin Weiser martin.weiser at gmail.com
Wed Feb 6 04:51:56 PST 2008


i encountered the same behaviour, in pv3d 1.5, 1.7 solves that
try it

Martin

On Feb 5, 2008 6:50 PM, heilong <heilong at bluebottle.com> wrote:

>
> Thanks. I tried using it when I've did this 3d stuff of mine and it didn't
> work at all (nothing got rendered).
> Btw, check this out: the same artifacts I'm talking about in the demo seen
> on http://www.papervision3d.org/
> Here's the screenshot: http://i32.tinypic.com/mhynf9.jpg
>
> You can see that 3d stuff I've been working with here:
> http://heilong.oceanography.ru/flash/planets/
> Check out Earth (high quality), for example. Click on the stage and move
> the
> mouse while holding the button down to rotate the earth. Observe the
> artifacts I'm talking about - mostly on the outermost parts (near the
> edges), but sometimes an errant pixel shows anywhere in the middle, too.
>
>
> Makc The Great wrote:
> >
> > cacheAsBitmap makes movie clips to pre-draw themselves internally into
> > another invisible to us bitmapdata which is then used to render movie
> > clip on stage or in draw() calls.
> >
>
> --
> View this message in context:
> http://www.nabble.com/Pixel-artifacts-along-the-lines-where-the-faces-join-tp15247351p15295067.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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