[Papervision3D] ah64 experiment

Paul Decoursey paul at decoursey.net
Mon Feb 11 07:38:07 PST 2008


I tried it and the missiles went right through the buildings.  Also  
the frame rate was really low, 8fps.


On Feb 11, 2008, at 6:15 AM, Nathaniel Warner wrote:

> I have a hard time waiting until I'm done before releasing my
> experiments and this time is no exception.
>
> http://dynamicnetcreations.com/experiments/ah64/
>
> right/left arrow = pedal control
> up/down arrow = rotor rpms
> click the mouse anywhere on the screen for cyclic control
> space bar  = fire.
>
> The building directly in front of you when you first start can detect
> missile hits at the face level and you can blow the material off of
> its faces.
>
> The controls and physics are still rather unrealistic but I'm getting
> there.  The model texture needs a lot of work obviously.  Some people
> might still get a kick out of it though so I thought I would share.
>
> Anyway, with a week or two more I might be able to turn it into
> something decent.
>
> I got the ah64 here
> http://www.escalight.com/tutorials/3dsmax-tutorials/modeling-apache-part-1.html
>
> The scene is a max sample I edited slightly.  The building that
> detects hits is a primitive and the texture is from the max sample.
>
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