[Papervision3D] Blender/Collada question
Tarwin Stroh-Spijer
tarwin at touchmypixel.com
Thu Feb 14 20:30:45 PST 2008
Hi,
As far as I know ASCollada doesn't support bones (at least bones animation).
I'm guessing here, but I think that bone mesh warping would be WAY too
intensive for Flash to handle for anything useful. I think you can do
something like "baking" animations as vector transforms (anyone help me here
- I've been trying to do it in Max but have no idea how) and export it as
something like MD2 (Quake 2 Model) which does currently support animation in
PV3D.
Tarwin
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