[Papervision3D] How to send a BitmapFileMaterial to the Garbage Collector?
Pedro Furtado
pedro.furtado at gmail.com
Wed Feb 27 03:05:56 PST 2008
I have no idea how the bitmapFileMaterial actually works, as i only use it
for quick prototyping, i prefer to control the loading part myself, but you
can check if this works for you:
http://www.dreaminginflash.com/2008/02/19/papervision3d-gw-memory-leak/
On 2/27/08, ozke <miquel7 at gmail.com> wrote:
>
>
> Hi,
>
> I'm working in a loop animation that loads different images that are used
> as
> textures but I won't to avoid using more than a GB of RAM after only some
> minutes.
>
> Is there any way I can use the garbage collection to free unused
> materials?
>
> Cheers
> --
> View this message in context:
> http://www.nabble.com/How-to-send-a-BitmapFileMaterial-to-the-Garbage-Collector--tp15710445p15710445.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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--
Pedro Furtado
http://www.dreaminginflash.com
http://dailypv3d.wordpress.com
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