[Papervision3D] Changes when going to 2.0: _scene.renderCamera ...

Vic Cekvenich vcekvenich at gmail.com
Tue Jan 1 12:37:07 PST 2008


tHX.

Do I add "Objects(ex:Sphere)" to the scene(Scene3d) or do I add them to a
container (DisplayObject3D) and add the container to the scene? and why?

tia,
.V

On Dec 31, 2007 10:08 PM, Andy Zupko <azupko at zupko.info> wrote:

>  In 2.0 you use the renderer to render the scene to a viewport.  Ralph
> explains it here and provides some code:
>
>
>
>
> http://www.unitzeroone.com/blog/papervision3d/papervision3d_20_public_alpha.html
>
>
>
> and here is a walkthrough by john:
>
>
>
> http://www.rockonflash.com/blog/?p=92
>
>
>
> *From:* papervision3d-bounces at osflash.org [mailto:
> papervision3d-bounces at osflash.org] *On Behalf Of *Vic Cekvenich
> *Sent:* Tuesday, January 01, 2008 12:51 AM
> *To:* papervision3d at osflash.org
> *Subject:* [Papervision3D] Changes when going to 2.0: _scene.renderCamera
> ...
>
>
>
> //Scene3D
> private function loop( event:Event ):void {
>     _camera.x += 20; //example of moving the camera
>      _scene.renderCamera(_camera ); //'draw' your scene
>     }//()
>
> This code used to work w/ 1.5 but when I used w/ 2.0 (GreatWhite) ... it
> tells me that method renderCamera is not there.
> How would I .... render again?
>
> tia,
> .V
>
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