[Papervision3D] what does this line of code mean?
Roy Wiggins
bungadunga at gmail.com
Sun Jan 6 19:44:43 PST 2008
It inherits the property from DisplayObject3D, so every 3D object has that
property. It's quite a nice feature of object oriented programming, that
classes can inherit from each other.
On Jan 6, 2008 7:26 PM, Dwayne Neckles <dwayneneckles at hotmail.com> wrote:
> No problem MaKc thanks anyway
>
> anyone else know?
>
> var container:Sprite = plane.container;
>
> Just trying to understand this line..
>
> ------------------------------
> Date: Mon, 7 Jan 2008 02:47:17 +0200
> From: makc.the.great at gmail.com
> To: papervision3d at osflash.org
> Subject: Re: [Papervision3D] what does this line of code mean?
>
>
> Im sorry i'm just another n00b here :(
>
> On Jan 7, 2008 1:54 AM, Dwayne Neckles <dwayneneckles at hotmail.com> wrote:
>
> the guy with the newbie questions here again...
>
> I am studying the papercloud demo for 1.7
>
> and I came across this line that doesnt make sense to me
>
> var container:Sprite = plane.container;
>
> when i looked in the docs plan didint have container as a property so im
> curious as to what was the purpose of the line.
>
>
> I am sure its something i just cant figure it out.
>
> I know its to set one container to make it equal another but I dont
> understand plane.container is coming from since its not created in the
> code?
>
> MakC Andy anyone?
>
>
>
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