[Papervision3D] “Seethrough” on interactive plane when close to the cube side
katopz@sleepydesign.com
katopz at hotmail.com
Mon Jan 7 01:20:29 PST 2008
it's not a bug i guess, it's z-order, try use
viewport.renderLayerManager.sortMode = RenderLayerSortMode.INDEX_SORT;
or
another (interactive) scene
katopz
http://www.sleepydesign.com/
___________________________________
----- Original Message -----
From: "Fred-80" <fredrikaas at gmail.com>
To: <papervision3D at osflash.org>
Sent: Monday, January 07, 2008 16:07
Subject: [Papervision3D] “Seethrough” on interactive plane when close to the
cube side
>
> Hi!
>
> I have an interactive plane which is animated in front of a cube side.
> When
> I rotate the camera , you can see traced of the cube material coming
> trough
> the plane, even though it's not completely near. (about 250 from the
> “wall”). Why does this bug occur and how can I fix it?
>
> Best Regards
> Fred
> --
> View this message in context:
> http://www.nabble.com/%E2%80%9CSeethrough%E2%80%9D-on-interactive-plane-when-close-to-the-cube-side-tp14660410p14660410.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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