[Papervision3D] Registration point

Andy Zupko azupko at zupko.info
Tue Jan 8 08:49:10 PST 2008


something like:

for each(v:vertex3d in plane.geometry.vertices){
v.x += plane.width/2;
v.y += plane.height/2;
}

might work.



> Hey,
> All the planes seem to consider their registration point the center and
> not
> top left, is there an easy way to change/hack this?
>
> Thx,
> --
> Pedro Furtado
> http://www.dreaminginflash.com
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