[Papervision3D] Bug or missusing of transform assignment being reset in render

Tim Knip tim.knip at gmail.com
Mon Jan 21 12:47:23 PST 2008


What's thi nonsense: _rotateDirty and _scaleDirty (which is not used)
should be accessable?

They ARE needed (period).

Change rotationXYZ in render and see what happens to the transform.
Exactly as expected (period!).

Tim

2008/1/21, alex winx <winxalex at yahoo.com>:
> transform assigned:
> var Teapot02D3OD:Teapot02=new Teapot02(new ColorMaterial(28.0 << 16 | 89.0
> << 8 |177.0),'Teapot02');//
> //scene.addChild(Teapot02D3ODPIVOT);
> scene.addChild(Teapot02D3OD);
> Teapot02D3OD.transform=new
> Matrix3D([0.965925,-0.258819,0.0,44.5753,0.258819,0.965925,0.0,32.3053,0.0,0.0,1.0,0.0,0,0,0,1]);
>
>
> override protected function
> onRenderTick(event:Event=null):void
>         {
>
>    trace(Teapot02D3OD.transform);
>             super.onRenderTick(event);
>         }
>
>
> 1  0  0  44.575
> 0  1  0  32.305
> 0  0  1  0
> 0  0  0  1
>
>
> _rotateDirty and _scaleDirty (which is not used) should be
> accessable............Thx.
>
>
>
>
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