[Papervision3D] Bug or missusing of transform assignment being reset in render
Tim Knip
tim.knip at gmail.com
Mon Jan 21 12:47:23 PST 2008
What's thi nonsense: _rotateDirty and _scaleDirty (which is not used)
should be accessable?
They ARE needed (period).
Change rotationXYZ in render and see what happens to the transform.
Exactly as expected (period!).
Tim
2008/1/21, alex winx <winxalex at yahoo.com>:
> transform assigned:
> var Teapot02D3OD:Teapot02=new Teapot02(new ColorMaterial(28.0 << 16 | 89.0
> << 8 |177.0),'Teapot02');//
> //scene.addChild(Teapot02D3ODPIVOT);
> scene.addChild(Teapot02D3OD);
> Teapot02D3OD.transform=new
> Matrix3D([0.965925,-0.258819,0.0,44.5753,0.258819,0.965925,0.0,32.3053,0.0,0.0,1.0,0.0,0,0,0,1]);
>
>
> override protected function
> onRenderTick(event:Event=null):void
> {
>
> trace(Teapot02D3OD.transform);
> super.onRenderTick(event);
> }
>
>
> 1 0 0 44.575
> 0 1 0 32.305
> 0 0 1 0
> 0 0 0 1
>
>
> _rotateDirty and _scaleDirty (which is not used) should be
> accessable............Thx.
>
>
>
>
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