[Papervision3D] How to apply quaternions to a 3DObject

AngelicD raul.companioni at gmail.com
Mon Jul 7 11:53:29 PDT 2008


OK, this is kinda frustrating, that I can't get the damn plane to rotate... I
trace the matrix out before and after the quaternion application and this is
what it looks like...

1		0		0		0.2
0		1		0		0.7
0		0		1		0
0		0		0		1

0.525		0		0.85		0.2
0		1		0		0.7
-0.85		0		0.525		0
0		0		0		1


It seems to be that it has the right values, its just not doing so when
rendered.
-- 
View this message in context: http://www.nabble.com/How-to-apply-quaternions-to-a-3DObject-tp18310482p18323974.html
Sent from the Papervision3D mailing list archive at Nabble.com.




More information about the Papervision3D mailing list