[Papervision3D] Big Updates to GW

John Lindquist johnlindquist at gmail.com
Mon Jun 2 09:27:31 PDT 2008


One of those features, which I'm starting on this week, is simply called
"documentation".

On Mon, Jun 2, 2008 at 9:42 AM, Ralph Hauwert <r.hauwert at gmail.com> wrote:

> GreatWhite has been the major version we've been working on. Before
> effects was integrated I've been working on stabilizing it (as did Seb
> and Tim). Because it is now fully memory stable at runtime for a while
> and the "low hanging fruit" in performance updates is already caught,
> it is already a lot faster then the last effects.
>
> Also some exiting new features will be integrated soon.
>
> Regards,
> Ralph.
>
> On 2 jun 2008, at 16:54, Zijun Guo wrote:
>
> > Awesome!!  Thew new implementation looks a lot easier!
> >
> > Do you have any info on performance increase/hit with this release as
> > compared to the Effects branch?
> >
> > Thanks a bunch again!
> > -Zinj
> >
> > On Jun 1, 2008, at 8:14 AM, Andy Zupko wrote:
> >
> >> Hey Everyone,
> >>
> >> Great news - Effects have finally been merged with Great White.
> >>
> >> There are a TON of changes to how layers work now (they are managed
> >> by
> >> the viewport, not the object) - and i'm sure there will be plenty of
> >> changes/fixes to the implementation over the next few weeks.  A few
> >> cool new features of ViewportLayers (no longer RenderLayers) include:
> >>
> >> Nesting Layers
> >> useOwnContainer - Filters, alpha, blendMode
> >> Layers across multiple viewports for 1 object
> >> Speed
> >> Only 1 branch!!!!
> >>
> >> I've put together a post and demos of how you can use the new
> >> features
> >> and how things are organized. Check it out:
> >>
> >> http://blog.zupko.info/?p=129
> >>
> >> Hope it helps - i'll keep you posted on any functionality changes
> >> that
> >> might come up.
> >>
> >> -Andy
> >>
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> >
> >
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>
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-- 
~~~~~~~~~~
John Lindquist
http://pv3d.org
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