[Papervision3D] XNA and Unity3D from a flash developer´s perspective

tomsamson blumenzuechter at gmx.de
Sat Jun 7 06:50:46 PDT 2008


to Carlos:
You´re welcome man :-)
And regarding the "Maybe one day" you said, that´s really the key point 
here, i know some people here who don´t know me well surely think what 
an asshole, always talks everything down.
While they still could maybe think what an asshole if they knew me 
better, there´s actually a reason for why i bitched so much here and 
elsewhere on flash related things in the past few months:
I´m a flash enthusiast pretty much since day one and so much that i 
almost felt personally attacked each time Macromedia/Adobe made some 
decissions not doing the Flash Platform well in my eyes, also each time 
i saw some things not evolving propperly or taking way too much time to 
evolve. For years i´ve just like you PV3D guys spent lots of nights 
optimizing things to run nicely in flash which shouldn´t run in flash. 
Carlos, you know i´ve been talking with you and playing around with what 
should later become PV3D way before it was the hyped (and right so) 
flash scene phenomenon.
Its just after a long long while i sorta gave up on the hope things with 
flash would evolve towards the direction i´d like anytime soon.
I hope no one is longtime angry on me here cause yeah, at the bottom of 
my heart i´ll always like you guys for keeping the dream up, and who 
knows, if it becomes real some day i might come back to doing more in 
flash again :-)

to Ryan:
I totally agree on everything you said. Its very sad Adobe and prior to 
them Macromedia missed their huge opportunity with Director there, 
well,as the blog post by Tom Higgins i linked to in that thread shows 
obviously Shockwave team members thought so too and hence went on to 
Unity etc.
And yeah, only having the Unity IDE available for Mac is of course a big 
bummer, i had to buy a mac just for this, too. I also agree that it will 
probably make it take longer to raise the penetration number of the web 
plugin, it doesn´t matter a lot though for the other deployment methods 
they support (Like standalone games, wii games and soon iphone games)
I thought about a week whether it was worth it investing so much in new 
hardware and software, but yeah, then decided what the heck, do one cool 
game with it and you have earned way more than you invested :-)




Ryan Christensen [drawcode] wrote:
> I really really dig Unity3D.  I wish Director was brought into this 
> century, Adobe has missed a HUGE opportunity there.
>
> My only beef with Unity3D other than the price for Pro ($1500 per 
> license) is this:
>
>
>       System Requirements for Unity Authoring
>
>     * Mac OS X "Panther" 10.3.9 or later
>     * Radeon or GeForce graphics card with 32 MB of RAM
>     * Will run fluently on any Intel Mac
>     * On PPC based Macs, we recommend a 500MHz G3 processor or faster
>
> Seriously?  no Windows authoring environment? That is going to 
> complicate things for them in terms of growth.  I would prefer they 
> supported the largest desktop base.  Lots of computers at work (gaming 
> company) are windows mainly for lots of directx work as well but it is 
> expensive to not only buy a license but buy the latest OSX, Intel Mac 
> only.  I think Unity3d would be much more available if there were an 
> authoring environment for Windows.  I can't see why there isn't to be 
> honest. DirectX is annoying enough only on Windows, now we have more 
> gaming development IDEs and kits targeting one or the other.  This 
> isn't helping people.
>
> RYAN
>
>
>
> On Sat, Jun 7, 2008 at 12:45 AM, Carlos Ulloa 
> <carlos at papervision3d.org <mailto:carlos at papervision3d.org>> wrote:
>
>     Thanks for the info. I've been following Unity and I really like it.
>     Maybe one day...
>
>     C4
>
>
>
>     On 6 Jun 2008, at 19:49, tomsamson wrote:
>
>     > hey there,
>     > i get questions on XNA and unity3D often on some boards since some
>     > people know i use those so i made a rundown on em, since both
>     are used
>     > for 3D game development i thought maybe some people here may be
>     > interested, too, so here´s the link:
>     > http://board.flashkit.com/board/showthread.php?p=4057573#post4057573
>     >
>     >
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>
>
> -- 
> -- 
> Ryan Christensen
> drawk.design and develop < drawk.com <http://drawk.com> | drawcode.com 
> <http://drawcode.com> >
> ryan - @ - drawk - dot - com - 480 . 612 . 4957
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