[Papervision3D] MovieMaterial looks like crap on planes

Piergiorgio Niero - Flashfuck.it info at flashfuck.it
Sat Jun 14 08:26:08 PDT 2008


try to apply a blur filter to the do3d or even a blur filter to the  
texture bitmapdata before using it as a material

Il giorno 13/giu/08, alle ore 20:00, David Di Biase ha scritto:

> Hey John,
>
> Ahhhh. Sweet. How much burden would you say and what exactly is it  
> doing?
>
> Got any other suggestions to make it "smoother"?
>
> Thanks,
>
> Dave
>
> On Fri, Jun 13, 2008 at 1:49 PM, John Lindquist <johnlindquist at gmail.com 
> > wrote:
> material.smooth = true;
>
> but it puts quite a burden on performance.
>
> On Fri, Jun 13, 2008 at 11:38 AM, David Di Biase <david at mozzly.com>  
> wrote:
> Hi there,
>
> I'm having some trouble with rendering a MC (which is in turn  
> loading a jpg). The image appears very jagged (anti-aliased). I'm  
> wondering if there are ways to minimise how bad it looks or if I can  
> get it to display the image more solid...
>
> At first I thought I just needed to provide an image with the same  
> resolution as the object, but then what happens when the canvas size  
> changes :-/
>
> Thanks!
>
> Dave
>
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>
>
> -- 
> ~~~~~~~~~~
> John Lindquist
> http://pv3d.org
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>
>
>
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