[Papervision3D] Shading on a plane
M. Kalthoff
m.kalt at web.de
Sat Jun 21 10:52:43 PDT 2008
maybe your plane is made just of one quad (->two triangles)? if
i remember the gourard-/phong calculations correctly you may need
some more triangles to see a something phongy.
the more the prettier...
Balázs Serényi schrieb:
> Hi there,
>
> Could someone please explain what to do to make a plane with a phong
> material look "phong", I mean If I apply the same phong material on a cube
> it's sides looks nice but on a plane it just gives a solid color. Why is
> that?
>
> Thanks!
> Balazs
>
> p.s. PV3D rocks. Respect.
>
>
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