[Papervision3D] Shading on a plane

M. Kalthoff m.kalt at web.de
Sat Jun 21 10:52:43 PDT 2008


maybe your plane is made just of one quad (->two triangles)? if
i remember the gourard-/phong calculations correctly you may need
some more triangles to see a something phongy.
the more the prettier...




Balázs Serényi schrieb:
> Hi there,
> 
> Could someone please explain what to do to make a plane with a phong
> material look "phong", I mean If I apply the same phong material on a cube
> it's sides looks nice but on a plane it just gives a solid color. Why is
> that?
> 
> Thanks!
> Balazs
> 
> p.s. PV3D rocks. Respect.
> 
> 
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> 




More information about the Papervision3D mailing list