[Papervision3D] Simple z-Sorting Problem

Andy Zupko azupko at zupko.info
Thu Jun 26 05:40:19 PDT 2008


Right now your best bet is to create layers.  You can set it to index  
sort and set the floor layerIndex = -1.  This will put it under  
everything else.  Unfortunately, right now you have to create a  
seperate layer for all other content - otherwise it won't be sorted  
beneath the container sprite.  This should be fixed in the next couple  
days.

you can read about layering at http://blog.zupko.info/?p=129

hth.

-andy


On Jun 26, 2008, at 6:19 AM, Unic wrote:

>
> Hey there,
>
> Here is my Problem:
>
> I have a Plane that i use as a ground in a game, so everything is  
> ontop of
> that single Plane. I think everyone knows about the z-sorting  
> problems in
> PV3D and that it would take to much resources. But i know that this.  
> My
> camera is viewing from above like in Diablo2 or Strategie-Games like  
> Age of
> Empires. So I want to know if there is the possibility to lay this  
> Plane
> underneath everything else. But I dont want to care about the z- 
> odering of
> ALL other things.
>
> I am thankfull for every answer,
>
> unic
>
> -----
> 2 is 1 more than 1.
> -- 
> View this message in context: http://www.nabble.com/Simple-z-Sorting-Problem-tp18130673p18130673.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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