[Papervision3D] Animation options so far
andy at britishideas.com
Tue Mar 11 17:32:13 PDT 2008
Stay away from Wirenine - they are morons. I'm currently looking to get
away from them so no good recommendations, sorry. :(
Nathan Wallis wrote:
> Hey everyone,
> Just wondering if someone could write what animation options are supported
> in Papervision at the moment.
> What I want to do is have an animated character where I can control what
> animation is playing, whether its walking or whatever. What I want to be
> able to do is use my rig in maya to animate my character, export the file in
> whatever format and then control the animation in flash. That is what I
> want to be able to do, just wondering what is out there already so I know
> what has already been developed, or that I need to develop myself. I guess
> I don't really require the bones to
> So far from what I have reasearched I have come across the following areas.
> COLLADA Animation - Just plays though, no control over animation (is that
> MD2 Animation -
> I spoke to a couple of guys in the IRC chat today and they ran me through a
> couple of options. I may not have explained myself correctly. I don't want
> bone animation as in the ability to manipulate bones inside Papervision,
> just vertex animation I guess. I just want to have control over the
> animation in Papervision.
> Thanks for your time guys and girls and any help is appreciated.
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> Papervision3D at osflash.org
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