[Papervision3D] Animation options so far

Andrew Ayre andy at britishideas.com
Tue Mar 11 17:32:13 PDT 2008


Stay away from Wirenine - they are morons. I'm currently looking to get 
away from them so no good recommendations, sorry. :(

Nathan Wallis wrote:
> Hey everyone,
> 
> Just wondering if someone could write what animation options are supported
> in Papervision at the moment.
> 
> What I want to do is have an animated character where I can control what
> animation is playing, whether its walking or whatever.  What I want to be
> able to do is use my rig in maya to animate my character, export the file in
> whatever format and then control the animation in flash.  That is what I
> want to be able to do, just wondering what is out there already so I know
> what has already been developed, or that I need to develop myself.  I guess
> I don't really require the bones to 
> 
> So far from what I have reasearched I have come across the following areas.
> 
> COLLADA Animation - Just plays though, no control over animation (is that
> correct?)
> MD2 Animation - 
> 
> I spoke to a couple of guys in the IRC chat today and they ran me through a
> couple of options.  I may not have explained myself correctly.  I don't want
> bone animation as in the ability to manipulate bones inside Papervision,
> just vertex animation I guess.  I just want to have control over the
> animation in Papervision.
> 
> Thanks for your time guys and girls and any help is appreciated.
> 
> Cheers,
> 
> Nathan
> 
> 
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> 
> 

-- 
Andy
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