[Papervision3D] Motion Blurring

NElizaga ne at planitagency.com
Sun Mar 16 08:14:27 PST 2008


I wonder if there's any way to get realistic motion blur (like motion
graphics programs), where you can get blur depending on direction/velocity
in space? 

-nick


Roy Wiggins wrote:
> 
> Tweener's really useful for motion, or anything that changes, so you might
> want to use it for motion blur. You can use it with any branch of
> papervision, it's just a tweening engine. Effects is a branch of
> papervision
> that lets you add overlays and things, including blurs. It'll probably be
> easier in Effects.
> 
> Did you declare _blur_blurX and _blur_blurY as variables? Tweener won't
> create them for you.
> On Sat, Mar 15, 2008 at 7:01 PM, Dwayne Neckles
> <dwayneneckles at hotmail.com>
> wrote:
> 
>> I tried using this on a class that extended a movieclip but it didnt work
>>
>> ReferenceError: Error #1069: Property _blur_blurX not found on NavButton
>> and there is no default value.
>>
>> NavButton extends Movieclip though..
>>
>> var mat:MovieAssetMaterial = myPlane.material as MovieAssetMaterial
>>                 if (mat) {
>>                     var mc:MovieClip = mat.movie as MovieClip
>>                     if(mc) {
>>
>>                     Tweener.addTween(mc,{_blur_blurX:15, time:1})
>>                 Tweener.addTween(mc,{_blur_blurX:0, time:1,delay:1})
>>                     }
>>                 }
>>
>>
>>
>> ------------------------------
>> From: dwayneneckles at hotmail.com
>> To: papervision3d at osflash.org; tweener at lists.caurinauebi.com
>> Date: Sun, 16 Mar 2008 01:58:49 +0000
>> Subject: [Papervision3D] Motion Blurring
>>
>> To do that to planes (or the their corresponding movieclip material in
>> the
>> x or y axis).. would I use effects branch or use Tweener?
>>
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> 
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