[Papervision3D] Rotating relative to user's point of view
d.gieselaar at gmail.com
Sat May 10 18:21:47 PDT 2008
as stated in my previous message, I'm currently working on a 3D dice.
Now the thing that bugs me, is the rotation. I want it to rotate along a
'2d' x and y axis.
Here is how it looks now:
As you can see, the horizontal rotation goes quite well, but the
vertical rotation gets messed up.
If you press space, the dice stops rolling. Keyboard left and right
rotate it along the x axis, down and up for the y axis.
To clarify, I need it to look like this:
I found the source code for that as well
(http://*snafoo.org*/*cube*.zip), but it's way, way too difficult for me
to get into.
Any help/hints/pushes would be very much appreciated :)
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