[Papervision3D] lookAt

Krystman majewski at krystian.de
Thu May 15 11:48:50 PDT 2008


I saw a bit of code which does exactly that. Didn't test it yet, though.
Check this post, the code sniplett is the last one:
http://blog.zupko.info/?p=106

bye

Krystman



biro wrote:
> 
> Hi, Im attempting to plot points on a sphere, using a simple plane +
> material to represent those points.  I want these planes to always face
> the camera (no matter their location on the sphere or the rotation of the
> sphere).
> 
> My problem is that I can't get the planes to lookAt the camera (I'm using
> the lookAt method, but the planes seem to ignore it).  The planes are
> children of the sphere.  Am I going about this the right way?  Can anyone
> help get me going in the right direction?  
> 
> Thanks.
> 

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