[Papervision3D] Impact of F10 API on PV3D
morten.legarth at jwt.com
morten.legarth at jwt.com
Fri May 16 03:55:37 PDT 2008
That is a quite bold statement. Advertisement agencies aren't stupid. AS3
development has alot of advantages to AS2 especially in terms of
development speed, collaboration and reusable code, things that greatly
increase profitablity of flash projects. Furthermore most of the good
libraries are written exclusively in AS3 now. These advantages more than
outweigh the sligtly smaller penetrationrate of player 9. Also penetration
isn't _that_ big of an issue when duing microsites in flash cuz it is
relatively painless for the user to upgrade. It is a bigger issue with
banner ad's where most media agencies indeed still prefer flash player 7.
Anyways... calling it AS4 would be a colossal mistake. It would create
great confusion, and the aditions we have seen just now are rather
insignificant compared to the diffrence between AS2 and AS3.
"Trevor Burton" <worldofpaper at googlemail.com>
Sent by: papervision3d-bounces at osflash.org
16-05-2008 10:57
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Re: [Papervision3D] Impact of F10 API on PV3D
I think you can be sure they won't be jumping to Java, the decision was to
create AS3 or just leverage Java and AS3 won so i doubt they'll be moving
back on that decision now.
Like Neil says, it'll just be incremental additions to the AS3 API that
target particular versions of the player....
but advertising agencies will still want to target player 7, i guarantee
it!
On Fri, May 16, 2008 at 9:41 AM, Highley, Neil <
Neil.Highley at loweworldwide.com> wrote:
They added extra classes to AS2 all the way to flash 8, and some just
wouldn't compile to the player that the new functions/libraries were not
compatible with, most notably the components libraries and the remoting
classes.
I would assume therefore as, unless they completely change the language
(or add compatibility for other languages, in the same way as .NET has
multiple routes to MSIL), they wouldn't move to AS v4.
Going by their previous record I'd say we weren't due a major language
update until 2012 at least. And maybe then they will just jump into bed
with Java (wonders never cease).
Neil
-----Original Message-----
From: papervision3d-bounces at osflash.org
[mailto:papervision3d-bounces at osflash.org] On Behalf Of Makc
Sent: 15 May 2008 21:05
To: papervision3d at osflash.org
Subject: Re: [Papervision3D] Impact of F10 API on PV3D
me too, will they just make AS3/v10 option in publish settings, or
will they slap brand new AS4 label on it?
On Thu, May 15, 2008 at 10:19 PM, Harun Razith <hrazith at gmail.com>
wrote:
> maybe this is elementary..
> iam curious, is there going to be an extension in the AS3 language to
make
> room for the all new classes ?
>
> HR
>
>
> On Thu, May 15, 2008 at 2:41 PM, Ian Thomas <ian at eirias.net> wrote:
>>
>> However, I believe that there are going to be native Vector and (3D)
>> Matrix classes; if all the math is player native, that should speed
>> things up a lot.
>>
>> Ian
>>
>> On Thu, May 15, 2008 at 6:45 PM, Nick Collins <ndcollins at gmail.com>
wrote:
>> > not only that, the new native 3D api supports only 3D translation
and
>> > rotation, AFAIK, so there isn't any real z-depth to objects, you
can
>> > merely
>> > rotate and translate planes along the 3 axis.
>> >
>>
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http://www.paperworld3d.com
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