[Papervision3D] [SPAM] Re shaping a primitive...
Li666
palebluedot at gmail.com
Tue May 20 12:56:50 PDT 2008
Wonderful, thanks a lot!
Has anyone got any source code for this?
Jesse Ringrose wrote:
>
> After you create a primitive object, you can access all of the vertices
> and faces via the geometry object.
>
> For example, if you had a plane called myPlane, you could adjust it's
> shape by messing with individual vertices like so:
>
> myPlane.geometry.vertices[0].x -= 50;
>
> or mess with every single vertex and make new shapes entirely, like
> http://jesseringrose.com/swf/MonkeySaddle.swf
>
> J
>
>
>
> -----Original Message-----
> From: papervision3d-bounces at osflash.org
> [mailto:papervision3d-bounces at osflash.org] On Behalf Of Li666
> Sent: Tuesday, May 20, 2008 12:02 PM
> To: papervision3D at osflash.org
> Subject: [SPAM] [Papervision3D] Re shaping a primitive...
> Importance: Low
>
>
> Hi,
>
> Ive seen some demos that use PV3D in which on-scene objects change their
> shape as the scene progresses. For instance, a sphere which deforms
> itself
> reacting to sound, or a cylinder whose radius oscilates and hence is not
> constant... Ive seen a few of these things, specially in mr doob's blog:
> http://mrdoob.com/blog/post/482/
>
> Does anyone know how this is done? I mean, how do you alter the shape of
> an
> object, after its creation?
> --
> View this message in context:
> http://www.nabble.com/Reshaping-a-primitive...-tp17348125p17348125.html
> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
--
View this message in context: http://www.nabble.com/Reshaping-a-primitive...-tp17348125p17349283.html
Sent from the Papervision3D mailing list archive at Nabble.com.
More information about the Papervision3D
mailing list