[Papervision3D] DAE load/animation question

zOrder christoph.henzelmann at smeet.de
Tue Nov 4 04:00:09 PST 2008


Hi,

you can still use the old hack to update each channel manually to your
desired frame.

var channels:Array = dae.getAnimationChannels();
for each(var channel:AbstractChannel3D in channels)
{
    channel.updateToFrame(yourFrame#);
} 

hth?

Christoph




kromano wrote:
> 
> I want to thank Kevin for posting this thread and everybody else for
> taking the time to answer, you've helped me solve some problems I've been
> faced with as well. I wanted to ask something I haven't been able to find
> an answer for yet though.
> 
> Does PV3D have support for animation sequences. I.E Frame 0 - 10 is IDLE,
> 11 - 25 is RUN etc. all stored in one model and swapped on the fly in the
> Flash app? From what I've read, loading a specific frame using
> .gotoAndPlay(frame) isn't implemented yet, but a lot of the info I've
> found is dated 2007~. Is this still true?
> 
> 
> 
> Kevin Burke wrote:
>> 
>> John,
>> You have made me a very happy. I am finally able to use Collada,
>> animation, and Maya all together. Life is good. Thank you!!!!
>> 
>> 
>> 
>> 
>> John Brookes-2 wrote:
>>> 
>>> select bake in the collada exporter. then all frames are played
>>> 
>>> 2008/11/3 Kevin Burke <pajhonka at yahoo.com>
>>> 
>>>>
>>>> I've managed to get ColladaMaya working with my version of Maya (8.0)
>>>> with
>>>> a
>>>> lot of help from Guillaume at Feeling Software. Now my problem is in
>>>> the
>>>> animation of my model...
>>>>
>>>> I created a simple cube in Maya and over the span of 48 frames,
>>>> translated
>>>> it 24 units on the Z axis. When I load and play the DAE in my
>>>> Papervision
>>>> movie, it only plays 2 frames and quits. Here is the output:
>>>>
>>>> INFO: DisplayObject3D: COLLADA_Scene
>>>> INFO: DisplayObject3D: pCube1
>>>> load complete
>>>> INFO: animations #1 of 1
>>>> INFO: animations COMPLETE (#channels: 1 #frames: 2, startTime: 0
>>>> endTime:
>>>> 2)
>>>> animation complete
>>>>
>>>>
>>>> And here is a link to the generated .swf (if you hit reload, you can
>>>> see it
>>>> just jumps one frame when it should be a 48 frame animation):
>>>> http://www.nomadicsun.com/pv3d/kbd.html
>>>> http://www.nomadicsun.com/pv3d/kbd.html
>>>>
>>>> Thanks!
>>>> --
>>>> View this message in context:
>>>> http://www.nabble.com/DAE-load-animation-question-tp20239639p20307109.html
>>>> Sent from the Papervision3D mailing list archive at Nabble.com.
>>>>
>>>>
>>>> _______________________________________________
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>>>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>>>
>>> 
>>> _______________________________________________
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>>> 
>>> 
>> 
>> 
> 
> 

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