[Papervision3D] job opportunity - Selene, a lunar construction game
Ross Sclafani
ross.sclafani at gmail.com
Tue Nov 11 13:44:40 PST 2008
that ascii sig is so leet
On Nov 11, 2008, at 4:36 PM, xero wrote:
> well, thats not for me to decide (directly).
> we're gonna hire some to develop the game
> to our specs. (i wish I COULD DO IT, but alas,
> there are only 24 hours in a day, and im allready
> doing to much at work).
>
> you dont have to come to wheeling either, we can
> do distance development.
>
> if your really intrested, and think you can develop
> a game to our standards feel free to register on
> the site, and on NOV 15, you can view our RFP
> package, and see if your into it or not.
>
> we're hireing either a single developer, or a team,
> it dousnt matter to us.
>
> NSF says im not really allowed to say that much,
> since its a private research study and all... :D
> ____ ___
> \ \/ /___________ ____
> .\ // __ \_ __ \/ _ \
> ./ \ ___/ | | \( <_> )
> /___/\ \___ >__|---\____/
> | \_/ \/ |
> | xero harrison |
> | xero.nu at gmail.com |
> | http://xero.nu |
> | http://fontvir.us |
> | http://hexarray.nu |
> | http://xero.owns.us |
> `---------------------'
>
> ---------- Forwarded message ----------
> From: "Exey Panteleev" <exeypanteleev at gmail.com>
> To: papervision3d at osflash.org
> Date: Wed, 12 Nov 2008 00:19:51 +0300
> Subject: Re: [Papervision3D] job opportunity - Selene, a lunar
> construction game
> Great! wow! Hey, I had a similar same idea a few months ago, and
> really I believe in it!
> May I take even a small part in it?
>
> On Tue, Nov 11, 2008 at 11:34 PM, xero <xero.nu at gmail.com> wrote:
> hey guys + gals...
>
> im not to hot on advertising for jobs on the mailing list,
> but this is a pretty good opportunity if you ask me. i work
> for the Center for Educational Technologies (CET) as a
> web application developer. i have lots of projects and 99%
> of them are government contracts or grant money. i have
> been a part of a team who is trying to develop an educational
> game about how the moon formed. we've had a prototype for
> 2yrs now, thats written in java... and is HORRIBLE performance
> wise. i cant say to much about it, but we have gotten some
> AMAZING data back from users game play (we log EVERYTHING)
> and we think that we have a model that promotes learning.
> i have convinced the bosses that flash is the way to go,
> and we are have an open "request for proposals" (RFP) to
> decide who will get the money to make our game. the game
> dousnt HAVE to be programmed in papervision3D, but i'd
> really like to see the game developed in that manner.
>
> oh yeah,
> the game is funded by NASA and NSF (the national science foundation)
> which are some pretty prestigious names to put on your resume ;D
>
> if your interested, or just want to get the low-down you can
> register on the site. im sorry the process is kind-of convoluted,
> but that's the way the boss wanted it ;D
>
> http://cygames.cet.edu/RFP/
>
> here's the press release:
>
> ==============================================
> Oct. 29, 2008
>
> For Immediate Release/Contact: Janis Worklan, 304-243-8711, jworklan at cet.edu
> .
>
> NSF-funded Project Seeks Development of Next Generation Educational
> Lunar Game
>
> WHEELING, W.Va. — Serious game developers will have an opportunity
> to help develop a videogame that may ultimately transform how
> students learn and teachers teach.
>
> The National Science Foundation has funded the CyGaMEs project
> through a grant to the Center for Educational Technologies® at
> Wheeling Jesuit University. CyGaMEs means Cyberlearning through GaME-
> based Metaphor Enhanced Learning Objects. CyGaMEs studies the role
> of videogames in science education. Part of the grant is designated
> to the continued development of Selene: A Lunar Construction GaME (http://selene.cet.edu
> ). In addition to refining the existing game, the awardee will
> design and develop new game components. In Selene, whose original
> game concept and proof-of-concept were created by internationally
> recognized game designer Ian Bogost and his team of graduate
> students at Georgia Tech, players learn how Earth's Moon was formed
> as they create their own moon and then pepper it with impact craters
> and flood it with lava flows. Selene is a cross-platform, online,
> single-player, casual game. Selene will collect and post all
> gameplay data to an SQL database for analysis.
>
> The center will release a request for proposal for this work on Nov.
> 15. Those wishing to transform education by defining the next
> generation of instructional games can access the RFP at http://cygames.cet.edu/rfp/
> . The award date for the contract will be in the first quarter of
> 2009.
>
> NSF awarded funding to CyGaMEs because the research program is
> potentially transformative, Reese said. According to the NSF,
> "Transformative research describes a range of endeavors that promise
> extraordinary outcomes, such as revolutionizing entire disciplines,
> creating entirely new fields or disrupting accepted theories and
> perspective. It is research that has the potential to change the way
> we address STEM [science, technology, engineering and mathematics]
> challenges."
>
> The grant continues research first funded by NASA at the Center for
> Educational Technologies in 2006. NASA had asked researchers to
> study how videogames could be used to disseminate NASA science and
> to assess how well students learn while playing the games. That
> effort resulted in the creation of Selene.
>
> Selene is aimed at players ages 9-18. Before they can play, they
> must be registered by an adult recruiter, who confirms players'
> ages, gets parental consent and gathers other players. To sign up as
> a recruiter or play Selene, visit the Selene website or contact Lisa
> McFarland at 304-243-2479 or selene at cet.edu.
>
> The Selene game has earned a number of awards, including recognition
> from the Association for Educational Communications and Technology,
> the 2007 International Science and Engineering Visualization
> Challenge and the GDC Serious Games Summit, 2006.
>
> The Erma Ora Byrd Center for Educational Technologies (www.cet.edu)
> houses cutting-edge educational technology in its 48,000-square foot
> facility on the campus of Wheeling Jesuit University. It is home to
> the NASA-sponsored Classroom of the Future, the space agency's
> principal research and development center for educational
> technologies, and the Challenger Learning Center®, one of 47
> worldwide established by the Challenger Center for Space Science in
> memory of the space shuttle Challenger.
>
> The youngest of 28 Jesuit colleges and universities in the United
> States, Wheeling Jesuit University offers students a high-quality
> private education. Since 1995 U.S. News & World Report has ranked
> Wheeling Jesuit University among the top institutions in its "Best
> Master's Universities in the South" category. The campus is also
> home to the Robert C. Byrd National Technology Transfer Center and
> the Clifford M. Lewis Appalachian Institute.
>
> For complete information about WJU, please visit www.wju.edu or call
> 1 (800) 873-7665.
>
> ==============================================
>
> i hope some of you talented developers submit proposals. i'd love to
> work with someone who could really push the envelope for us.
>
> thanx!
> ____ ___
> \ \/ /___________ ____
> .\ // __ \_ __ \/ _ \
> ./ \ ___/ | | \( <_> )
> /___/\ \___ >__|---\____/
> | \_/ \/ |
> | xero harrison |
> | xero.nu at gmail.com |
> | http://xero.nu |
> | http://fontvir.us |
> | http://hexarray.nu |
> | http://xero.owns.us |
> `---------------------'
>
>
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