[Papervision3D] changing perspective (or something like that)

Shadow_SB sb03 at op.pl
Wed Oct 29 11:16:49 PST 2008


I tried to do that but when I did planes stopped reacting on z value
changes... they simply stay at depth which there were created... Any
suggestions? If only I could overcome this obstacle everything woul be
perfect...


Steve D-7 wrote:
> 
> I'm not exactly sure what the effect that you're trying to achieve is, but
> it sounds like you might be well served by using orthographic projection.
> 
> Just put:
> 
> camera.ortho = true;
> 
> somewhere in your camera initialization.  See if that gives you the effect
> that you're looking for.
> 
> 
> 
> On Tue, Oct 28, 2008 at 8:13 AM, Shadow_SB <sb03 at op.pl> wrote:
> 
>>
>> I've figured out that i can achive desired effect by movig all planes so
>> that
>> clicked plane is in the centre of viewport, and then by moving vieport in
>> reverse direction... but then i would have to manipulate size of viewport
>> in
>> order not to crop 3d content... pls... could you give me some advice how
>> to
>> accomplish that task?
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>>
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