[Papervision3D] UV mapping Seams
ajrich01 at gmail.com
Fri Oct 31 06:21:02 PST 2008
I am having a rather frustrating problem with uv mapping and tiling images
across the sphere primitive. Basically, I am trying to take a large
resolution equirectangular image and divide it into tiles of an equal size
then apply these tiles as needed to the sphere primitive. I have all of
this figured out the only problem is that when I do this there is a small
black line between the tiles. I am fairly certain that is line is not part
of the image tiles. Is there an option within papervision to remove this?
Any suggestions would be much appreciated.
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