[Papervision3D] Problem with the new camera

Jim Kremens kremens at gmail.com
Fri Sep 5 08:12:31 PDT 2008


I had trouble trying to reproduce camera.hover().  I've seen some old
threads on this, but couldn't find a definitive answer.  Some alluded
to Andy's usage of quaternions.  Cool stuff, but camera.hover() was a
lot simpler!  Is there an easy way to do this?  Apologies if I missed
a thread that covered this...

Thanks



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