[Papervision3D] Event for Know when object is outside to the scene
fabioburkard at gmail.com
Thu Aug 6 08:12:33 PDT 2009
Thanks for the link, I was looking for something like this, too.
One (related) question: does PV3D uses some kind of "field of view" control
of texture's quality? I mean, some game engines use algorithms that
automatically reduce textures quality if the objects are far away from the
Another thing is that this engines do, is DO NOT EVEN TRY to render (or take
in consideration) objects that are not in the camera field of view. This
happens not only if the object is behind the camera, but also if there is
another object blocking the view (a sphere on the other side of a wall, for
example, wouldn't be considered by the render engine).
You get the idea behind this, right? With a lot of objects, the fps can be
drastically affected with this.
Sorry if this is commented on PV3D's documentation, but I didn't found it.
If it is, a link would be appreciated.
On Tue, Aug 4, 2009 at 9:26 AM, ths otra <ths_otra at yahoo.fr> wrote:
> Hello Papervision List !
> I'm new in papervision and i need to use the class Text3D and
> For optimizing better, i would like to know if it exists an Event could say
> to me when an Text3D object was outside scene ... like the Event:
> Event.ACTIVATE for example ?
> Thanks in advance and sorry for my english... ;-)
> Papervision3D mailing list
> Papervision3D at osflash.org
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