[Papervision3D] Help how scattering a plane
ctrlaltdlt at live.com
Thu Aug 13 17:48:45 PDT 2009
Here is the file i got so far .. the problem with this file is i used 2 for
loops to spread them out and they are not spreaded properly and they get
compress as the z-depth get far. And also how do i fade them as they get far
away from the camera. The closer the higher transparency is just like the
sample url i sent.
> You can find something in this:
> (though the point of the example is not the random placing of planes)
> 2009/8/13 CONTRLALTDELETE <ctrlaltdlt at live.com>
>> Anyone on this one?
>> How do i randomly position a plane x/z position to achieve similar
>> distribution of the silhouettes?
>> CONTRLALTDELETE wrote:
>> > I am trying to achieve similar effects without the zoom and drag ..
>> > all i want is to scatter the plane and angle it similar to this link
>> > I'm pretty new to papervision3D so much help is much appreciated thanks
>> > advanced to all.
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