[Papervision3D] Help how scattering a plane

Gerry noentourage at gmail.com
Sun Aug 16 17:47:59 PDT 2009


You could change the var floor from 50 to 100 or whatever.

On Aug 16, 2009, at 7:20 PM, CONTRLALTDELETE wrote:

>
> Hey dude this is awesome how do i kinda tilt the camera? Like in the  
> example
> which variables should i changed?
>
>
>
> Gerry-32 wrote:
>>
>> This doesn't have to use Papervision or some crazy 3D engine. I threw
>> this together as an example, the base
>> code for the scattering I borrowed from a Friends of Ed example (Book
>> title: Actionscript 3.0 Animation) then just added a basic box with
>> textField in it
>> for the rollOvers.  You can do more with this or change the angle of
>> the camera view. I just wanted to show
>> that you could do something similar to that link without a ton of  
>> code.
>>
>> You can see the demo and get the source code here...
>> http://www.thespikeranch.com/test/scatter/
>>
>> -Gerry
>>
>>
>> On Aug 11, 2009, at 10:20 PM, CONTRLALTDELETE wrote:
>>
>>>
>>> I am trying to achieve similar effects without the zoom and drag ..
>>> all i want is to scatter the plane and angle it similar to this link
>>>
>>> http://www.nytimes.com/interactive/2009/06/25/arts/jackson-legacy.html?ref=music
>>>
>>> I'm pretty new to papervision3D so much help is much appreciated
>>> thanks in
>>> advanced to all.
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>>
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>
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