[Papervision3D] ShadedMaterials in multiple views?

Frank Weinhold Frank.Weinhold at neue-digitale.de
Fri Aug 21 04:48:09 PDT 2009


Nobody?

Frank Weinhold   Flash Application Developer   Neue Digitale / Razorfish   P +49 30 2936388 - 24    [cid:image001.gif at 01CA2266.047140A0]  office | earth :: think before you print

Von: papervision3d-bounces at osflash.org [mailto:papervision3d-bounces at osflash.org] Im Auftrag von Frank Weinhold
Gesendet: Montag, 17. August 2009 13:03
An: papervision3d at osflash.org
Betreff: [Papervision3D] ShadedMaterials in multiple views?

Hi!

I'm currently trying to build a simple 3d navigation. To keep the thing modular, I thought it would be cool to use different views for each element of the navigation. Everything went fine until I started to work with ShadedMaterials. New Views seem to override the materials of older views. Therefore all but the materials of the last view turn black. Maybe there is something static in the material manager, or something like that.

Does anybody know or has an idea how to fix that, without putting all elements into a single scene?

Frank Weinhold   Flash Application Developer   Neue Digitale / Razorfish   P +49 30 2936388 - 24    [cid:image001.gif at 01CA2266.047140A0]  office | earth :: think before you print

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