[Papervision3D] morph , vertex animation , shape animation in a DAE

baka baka124 at hotmail.com
Fri Aug 21 08:21:24 PDT 2009


Kool, 

thanks for the quick reply

Before I test your class (which at quick glance does seem to provide a
solution);
It looks like i will need an object per keyframe i.e. each object as a DAE
import.
Then use my tweener class to mimmick the animation from one key to the
other, in other words copying the timing I use in my animation in my 3d
Application?

It seems a shame that, whilst the functionality seem to be available in the
DAE reader, it requires this work around? I would rather be able to animate
directly in my 3d application, it seems a better and quicker tool to create
a good animation [...]

But still, great stuff, this will surely be an option to achieve what i
want.

Cheers

Olivier

NB Any more approaches are still very welcome



Tomás Atria wrote:
> 
> 
> Hi,
> This class may help you:
> Usage:
> import com.tomatria.pv3d.ext.core.utils.Morph3D;
> 
> Morph3D.Morph(objectToMorph, morphToThisObj);
> 
> *You will need Tweener class.
> 
> Hope it helps.
> 
> Tomás Atria
>  
>> Date: Fri, 21 Aug 2009 07:18:31 -0700
>> From: baka124 at hotmail.com
>> To: papervision3D at osflash.org
>> Subject: [Papervision3D] morph , vertex animation , shape animation in a
>> DAE
>> 
>> 
>> Hi,
>> 
>> I'm trying to load a DAE file with some very simple shape animation
>> (pretty
>> much some cubes with only 8 vertices) or vertex animation (morph?).
>> But I keep getting a morph error from the DAE reader class.
>> 
>> I've been looking through the forum and found some info but not really
>> the
>> definitive info as to if this can be done or not?
>> 
>> The amount of vertices always stay the same, they only animate.
>> I would like to be able to use the animation and keys that were created
>> in
>> the 3d app of course.
>> 
>> The DAE file is from XSI, by the way, should that makes a difference.
>> And I am using the DAE reader class to import the file.
>> 
>> Any info as to which direction I should be looking in would be greatly
>> appreciated.
>> 
>> Olivier
>> -- 
>> View this message in context:
>> http://www.nabble.com/morph-%2C-vertex-animation-%2C-shape-animation-in-a-DAE-tp25080687p25080687.html
>> Sent from the Papervision3D mailing list archive at Nabble.com.
>> 
>> 
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D at osflash.org
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> 
> _________________________________________________________________
> 
> 
>  
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> 
> 

-- 
View this message in context: http://www.nabble.com/morph-%2C-vertex-animation-%2C-shape-animation-in-a-DAE-tp25080687p25081908.html
Sent from the Papervision3D mailing list archive at Nabble.com.




More information about the Papervision3D mailing list