[Papervision3D] DAE Geometry Intersecting
Ross Sclafani
ross.sclafani at gmail.com
Sat Aug 29 14:45:53 PDT 2009
you can use viewport layers to avoid intersections
On Aug 29, 2009, at 5:40 PM, Mark I. Ross wrote:
> I was only ever able to fix this type of thing with loaded DAE's by
> switching to the QuadrantRenderEngine.
>
> But it will consume and discard the broken husks of overworked
> CPU's, no doubt.
>
> I'm still new to PV3d though, so maybe there are better ways.
>
> Cheers,
> mark
>
> Glen wrote:
>> Hi Folks,
>>
>> I am doing a little experimenting with FLARToolkit and
>> PaperVision3D and I seem to be having some unexpected intersections
>> going on in my geometry. I am loading a 3D object as a DAE, created
>> in Lightwave, triangulated polys, and some of the geometry is
>> poking through other geometry where it shouldn't be as if the
>> polygons were coplanar, but they aren't. The model is a simple
>> house but the walls (white) are showing through the window trim,
>> door trim, and roof in places.
>>
>> You can see a screen grab of what I am mean at http://glenmead.com/ar/ARproblem.jpg
>> .
>>
>> To see it in action, go to http://glenmead.com/ar/ .
>>
>> TTFN.
>>
>> Glen
>> ---
>> http://www.glenmead.com
>> Animation & Multimedia
>> ---
>> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM -
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>>
>>
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>
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