[Papervision3D] DAE Geometry Intersecting

Andy Zupko azupko at zupko.info
Sun Aug 30 19:14:10 PDT 2009


instead of doing viewport.getChildLayer(dae);  you can do something  
like:

viewport.getChildLayer(dae.getChildByName("node1", true));
viewport.getChildLayer9dae.getChildByName("node2", true));

which will apply layers to only specific parts of the model.


On Aug 29, 2009, at 4:52 PM, Mark I. Ross wrote:

> How do you apply viewport layers to different parts of a loaded DAE?
>
>
> Ross Sclafani wrote:
>> you can use viewport layers to avoid intersections
>> On Aug 29, 2009, at 5:40 PM, Mark I. Ross wrote:
>>
>>> I was only ever able to fix this type of thing with loaded DAE's  
>>> by switching to the QuadrantRenderEngine.
>>>
>>> But it will consume and discard the broken husks of overworked  
>>> CPU's, no doubt.
>>>
>>> I'm still new to PV3d though, so maybe there are better ways.
>>>
>>> Cheers,
>>> mark
>>>
>>> Glen wrote:
>>>> Hi Folks,
>>>>
>>>> I am doing a little experimenting with FLARToolkit and  
>>>> PaperVision3D and I seem to be having some unexpected  
>>>> intersections going on in my geometry. I am loading a 3D object  
>>>> as a DAE, created in Lightwave, triangulated polys, and some of  
>>>> the geometry is poking through other geometry where it shouldn't  
>>>> be as if the polygons were coplanar, but they aren't. The model  
>>>> is a simple house but the walls (white) are showing through the  
>>>> window trim, door trim, and roof in places.
>>>>
>>>> You can see a screen grab of what I am mean at http://glenmead.com/ar/ARproblem.jpg 
>>>>  .
>>>>
>>>> To see it in action, go to http://glenmead.com/ar/ .
>>>>
>>>> TTFN.
>>>>
>>>> Glen
>>>> ---
>>>> http://www.glenmead.com
>>>> Animation & Multimedia
>>>> ---
>>>> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM  
>>>> - PowerPoint - Keynote
>>>>
>>>>
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>>
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