[Papervision3D] Merry Christmas

nospam at therossman.org nospam at therossman.org
Sat Dec 26 11:43:51 PST 2009


Sorry, you've misunderstood.  I'm not talking about the debug camera, i'm
talking about running your application in the flash debugger.  Press
CTRL-SHIFT-ENTER instead of CTRL-ENTER in flash and it will run in the
debugger.  if you put a breakpoint on a line of code in your DAE loaded
event handler, you will see in the Watch panel (part of the flash
debugger) all active variables that are in memory at that time, so you can
see what the materials are called in there.

Good luck!
mark

> When using the debug camera, I assume the watch panel is the box in
> the upper right corner? Mine doesn't list anything in the way of
> materials. I am working in Flash CS3 by the way. I do know that one of
> the textures in question is named "Door-left-in" though. How would I
> go about applying the precise = true on this material? I suspect the
> "in" portion of the texture name will have to be changed as it appears
> to be a reserved word in AS3.
>
> On 23-Dec-09, at 4:55 PM, nospam at therossman.org wrote:
>
>>
>> it will still work, after your DAE finishes loading then you can get a
>> reference to the loaded material, and set precise=true on that
>> material.
>> If you don't know the material name you can run in debug mode and
>> see the
>> name in the watch panel.
>>
>> cheers,
>> mark
>>
>>> Thanks, I will give that a go. Right now though, the bitmap is UV
>>> mapped in Lightwave and the DAE file, not within my AS3. Will this
>>> still work or do I have to map the bitmap through the AS3?
>>>
>>>
>>> On 23-Dec-09, at 3:19 PM, TurboHz wrote:
>>>
>>>> BitmapMaterial.precise = true should fix that.
>>>>
>>>> Regards.
>>>>
>>>> 2009/12/23 Merrill, Jason <jason.merrill at bankofamerica.com>
>>>> There is likely too few segments on the doors.  Increase the number
>>>> of segments for that object (say, make them about 6-8 segments
>>>> instead) and the distortion should go away.
>>>>
>>>>
>>>>
>>>>
>>>> Jason Merrill
>>>>
>>>>
>>>> Bank of  America  Global Learning
>>>>
>>>> Learning & Performance Soluions
>>>>
>>>>
>>>> Join the Bank of America Flash Platform Community  and visit our
>>>> Instructional Technology Design Blog
>>>>
>>>> (note: these are for Bank of America employees only)
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> From: papervision3d-bounces at osflash.org
>>>> [mailto:papervision3d-bounces at osflash.org
>>>> ] On Behalf Of Glen
>>>> Sent: Wednesday, December 23, 2009 2:39 PM
>>>> To: papervision3d at osflash.org
>>>> Subject: [Papervision3D] Merry Christmas
>>>>
>>>>
>>>> This email serves two purposes,
>>>>
>>>>
>>>> First, I would like to take this opportunity to wish all my list
>>>> mates a very merry Christmas and all the best for the coming new
>>>> year. Please take a moment to view my online Christmas card by
>>>> clicking on the image below or the following URL -
>>>> http://glenmead.com/christmas
>>>>
>>>>
>>>> Second, in the card above (a Papervision/FLARToolkit creation), I
>>>> have noticed that the UV mapped textures on the doors are getting
>>>> distorted. Anybody have any suggestions why that might be happening?
>>>> The object is a DAE created in Lightwave.
>>>>
>>>>
>>>> For to us a child is born, to us a son is given, and the government
>>>> will be on his shoulders. And he will be called Wonderful Counselor,
>>>> Mighty God, Everlasting Father, Prince of Peace.
>>>>
>>>> Isaiah 9:6
>>>>
>>>>
>>>> Take care and God bless.
>>>>
>>>>
>>>> Glen
>>>>
>>>> ---
>>>>
>>>> Glen Mead Animation & Multimedia
>>>>
>>>> Phone: 905.271.9450
>>>>
>>>> Email: info at glenmead.com
>>>>
>>>> Web: http://www.glenmead.com
>>>>
>>>> ---
>>>>
>>>> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM -
>>>> PowerPoint - Keynote
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> TTFN.
>>>>
>>>>
>>>> Glen
>>>>
>>>> ---
>>>>
>>>> http://www.glenmead.com
>>>>
>>>> Animation & Multimedia
>>>>
>>>> ---
>>>>
>>>> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM -
>>>> PowerPoint - Keynote
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Papervision3D mailing list
>>>> Papervision3D at osflash.org
>>>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>>>
>>>>
>>>> _______________________________________________
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>>>
>>> TTFN.
>>>
>>> Glen
>>> ---
>>> http://www.glenmead.com
>>> Animation & Multimedia
>>> ---
>>> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM -
>>> PowerPoint - Keynote
>>>
>>> _______________________________________________
>>> Papervision3D mailing list
>>> Papervision3D at osflash.org
>>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>>>
>>
>>
>>
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D at osflash.org
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
> TTFN.
>
> Glen
> ---
> http://www.glenmead.com
> Animation & Multimedia
> ---
> Augmented Reality - 2D & 3D Animation - Web Sites - DVD - CD-ROM -
> PowerPoint - Keynote
>
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>





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