[Papervision3D] Flash CS4 Polar Cube (one-to-one mapping)
shenvey at hotmail.com
Sun Jan 25 13:07:15 PST 2009
How Long Is A Piece Of String...lolx
...And, who said FP9 had 97% penetration. What Adobe!? Its sounds good
doesn't it, 97%. What they've been around everyones computer and checked =]
The question is who are you targeting. Your competitors, thats the crowd
reading this mail, they'll be able to see it but if you are targeting a
public institution or business they could be using FP8 or even lower.
I use to ask silly questions like this to thats why i'm responding.
Now cathelper. Build it and use express install, why give people choices,
they don't know what they want or do the wrong things quite often with them
- like enabling/allowing the polar bears to become extinct.
Transcend your human limitations and tell the world to SAVE THE POLAR BEAR!
You can do that through your art you know. Isn't that why...
> Great, now i need Flash CS4 Polar Bear :P.
> Now seriously, how long do you usually wait for a new Flash Player to
> penetrate at 97% like the previous one?
> Mikenku wrote:
>> Mapping a sphere to a cube becomes a fundamental issue in CS4, where
>> vertex to UV data is a one-to-one map. Typical UV data brought in from
>> Blender or 3DSMax, which have multiple uv data points per vertex (or
>> triangle fan), will not work with the drawTriangles method of CS4. There
>> are work-a-rounds, but eventually it all boils down to creating some type
>> of one-to-one mapping scheme.
>> An illustrative step in this process is the creation of a polar cube - a
>> cube created completely from the polar parametric equations of a cube
>> (not pieced together with six planes as is done in Papervision3D and
>> other such software).
>> Not six sides, but all one structure!
>> http://www.professionalpapervision.com/demos/web/cs4polarcube/ Demo
>> http://flex3cookbook2.googlecode.com/files/polarCube.zip Source
>> http://professionalpapervision.wordpress.com/ Blog
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