[Papervision3D] useOwnContainer + ZSorting
azupko at zupko.info
Wed Jul 1 07:15:04 PDT 2009
To use viewportlayers, if you put one object on a layer and leave
everything else, it will not be able to sort the layer around the
other objects. To get correct sorting in that case, you need to put
all objects on layers. I would recommend using viewport.getChildLayer
instead as it is significantly faster in most cases.
On Jul 1, 2009, at 5:17 AM, karim beyrouti wrote:
> Hello List -
> I am trying to set the alpha of a BitmapMaterial ( on a plane )
> which works when i set the 'useOwnContainer = true'
> However that breaks the Z sorting of the planes.
> Anyone have tip for that one?
> Papervision3D mailing list
> Papervision3D at osflash.org
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