[Papervision3D] Lights and Shader Materials

John Lindquist johnlindquist at gmail.com
Wed Jul 1 13:45:42 PDT 2009


Does this help:
http://pv3d.org/2008/12/07/collada-with-cellshader-and-pointlight3d/


2009/7/1 Javier España | javierespana.com <info at javierespana.com>

> If you could send that example for me to see once you get to your computer
> that would be amazing...
>
> Thanks,
>
> Javier
>
>
> On Wed, Jul 1, 2009 at 5:34 PM, <nospam at therossman.org> wrote:
>
>>
>> I think ShadeMaterials do work with materialslist, but not composite
>> materials.
>>
>> If the material is being applied to the collada properly I would have
>> thought that would work, but I'm not in front of my workstation now to
>> double check....I did a similar thing a week or so ago...
>>
>>
>>
>> > But how can I apply a map to a collada object and then have it been
>> > affected
>> > by a papervision light?
>> >
>> > Any example? I thought I was going the right way =P
>> >
>> > On Wed, Jul 1, 2009 at 2:46 PM, xero <xero.nu at gmail.com> wrote:
>> >
>> >> hey javier,
>> >> i dont work w/ collada very often, so i might be wrong.
>> >> but im pretty sure that shaders/shadedmaterials DO
>> >> NO WORK with materialsList, or compositeMaterials.
>> >> if you want to try somthing else use the
>> >>
>> >> collada.replaceMaterialbyName
>> >>
>> >> function and try and replace the default materials
>> >> w/ shaded ones manually.
>> >>
>> >> hope that helps!
>> >> ____  ___
>> >> \   \/  /___________  ____
>> >> .\     // __ \_  __ \/ _  \
>> >> ./     \  ___/ | | \( <_>  )
>> >> /___/\  \___  >__|---\____/
>> >> |     \_/   \/        |
>> >> | xero harrison       |
>> >> | xero.nu at gmail.com   |
>> >> | http://xero.nu      |
>> >> | http://fontvir.us   |
>> >> | http://hexarray.nu  |
>> >> | http://xero.owns.us |
>> >> `---------------------'
>> >>
>> >>>
>> >>> ---------- Forwarded message ----------
>> >>> From: "Javier España | javierespana.com" <info at javierespana.com>
>> >>> To: papervision3d at osflash.org
>> >>> Date: Wed, 1 Jul 2009 13:16:06 -0300
>> >>> Subject: [Papervision3D] Lights and Shader Materials
>> >>> Hi there, I'm having some trouble making a light affect a material
>> that
>> >>> I
>> >>> load to a Collada file.
>> >>>
>> >>> All works great, exept the light does not seem to affect the model.
>> >>> Here's
>> >>> the function that creates the light, the materials, the materiallist
>> >>> and the
>> >>> collada... Any ideas?
>> >>>
>> >>> *private function addCollada():void{
>> >>>       ///
>> >>>       light = new PointLight3D(true);
>> >>>       ///
>> >>>       var shader:GouraudShader = new
>> >>> GouraudShader(light,0xffffff,0x222222);
>> >>>       var shadeMat:ShadedMaterial = new ShadedMaterial(new
>> >>> BitmapFileMaterial("assets/Rectangle2CompleteMap.png"),shader);
>> >>>       ///
>> >>>       var materialsList:MaterialsList = new MaterialsList();
>> >>>       materialsList.addMaterial(shadeMat,"baked_wire_028028177");
>> >>>       ///
>> >>>       collada = new Collada("assets/skate.dae", materialsList);
>> >>>       default_scene.addChild(collada);
>> >>> }*
>> >>>
>> >>> I tried moving the light's x, y and z and nothing...
>> >>>
>> >>> Thanks,
>> >>>
>> >>> Javier
>> >>>
>> >>>
>> >> _______________________________________________
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>> >> Papervision3D at osflash.org
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>> >>
>> >>
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>>
>>
>>
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>
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