[Papervision3D] Matrix3D Scaling

John Brookes jbpv3d at googlemail.com
Fri Jul 10 15:14:14 PDT 2009


See
scaleMatrix    ()    method
public static function scaleMatrix(x:Number, y:Number,
z:Number):Matrix3DParameters
    x:Number

    y:Number

    z:Number

Returns
    Matrix3D

do3d.geometry.transformVertices(Matrix3D.scaleMatrix(2, 2, 2));
or whatever :)

2009/7/10 michael svendsen <mikesven at me.com>

> Hi Guys,
>
> I've run into a little bit of a block and haven't been able to find much
> information searching around online.  I am trying to do some optimization
> for a FALR project that I am currently working on, and am wondering if
> anyone knows of a way to scale a papervision Matrix3D.  Basically I would
> like to take the Matrix3D and scale it up by 2.  Is this something that is
> possible?
>
> Thanks for any help you can offer,
>
> Michael Svendsen
>
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