[Papervision3D] Rotating a Collada Object (TweenMax)

Javier España | javierespana.com info at javierespana.com
Mon Jul 13 07:31:11 PDT 2009


Thanks a lot, I missed that =)

On Mon, Jul 13, 2009 at 11:06 AM, Ross Sclafani <ross.sclafani at gmail.com>wrote:

> i would assume you have to target rotationY or rotationX, or rotationZ..
> 3d objects do not have a "rotation" property....
> _r
>
> On Jul 13, 2009, at 9:47 AM, Javier España | javierespana.com wrote:
>
>  Hi there guys,
>>
>> I've managed to load and interact with a Collada object called "collada"
>> in my scene. The thing is that I added a mouse listener so when a user
>> clicks on the collada object something happens.
>>
>> If I do this: collada.x += 20;
>>
>> All works great, but it doesn't work when I do this: TweenMax.to(collada,
>> 1, {shortRotation:{rotation:270}}); or any other TweenMax rotation...
>>
>> Any ideas?
>>
>> Thanks,
>>
>> Javier
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>
>
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