[Papervision3D] Controlling DAE animations once loaded
Mark I. Ross
nospam at therossman.org
Wed Jul 15 14:45:02 PDT 2009
i would imagine they only generate the docs for each major release,
general commits probably don't get doc builds. but, who knows, really ;)
you could just generate updated docs yourself, with an ASDoc generator?
*shrugs*
cheers,
mark
Jonathon Stierman wrote:
>
> They are extensively using ASDocs, but whoever is publishing updates
> to the source is not triggering a refresh of the online docs:
>
> http://papervision3d.googlecode.com/svn/trunk/as3/trunk/docs/index.html
>
>
>
> Jonathon
>
>
>
> *From:* papervision3d-bounces at osflash.org
> [mailto:papervision3d-bounces at osflash.org] *On Behalf Of *Mark I. Ross
> *Sent:* Wednesday, July 15, 2009 4:28 PM
> *To:* papervision3d at osflash.org
> *Subject:* Re: [Papervision3D] Controlling DAE animations once loaded
>
>
>
> aren't the doc's just generated from the comments in the code (ie.
> ASDOC or some such)?
>
>
> Jonathon Stierman wrote:
>
> To follow up -- Does anyone know who updates the documentation? I
> have found a few discrepancies between the code, and what the
> documentation lists. It'd be nice to get an update so people don't
> get confused.
>
>
>
> I'd be more than happy to proof doc updates, and publish them, if
> there's not an active person doing it.
>
>
>
> Jonathon
>
>
>
> *From:* papervision3d-bounces at osflash.org
> <mailto:papervision3d-bounces at osflash.org>
> [mailto:papervision3d-bounces at osflash.org] *On Behalf Of *Jeff Fox
> *Sent:* Wednesday, July 15, 2009 3:13 PM
> *To:* papervision3d at osflash.org <mailto:papervision3d at osflash.org>
> *Subject:* Re: [Papervision3D] Controlling DAE animations once loaded
>
>
>
>
> Perfect. That did the trick. Thanks Jonathon.
>
> -Jeff
>
>
> On Wed, Jul 15, 2009 at 12:39 PM, <papervision3d-request at osflash.org
> <mailto:papervision3d-request at osflash.org>> wrote:
>
>
> Date: Wed, 15 Jul 2009 11:39:28 -0500
> From: Jonathon Stierman <JStierman at modernclimate.com
> <mailto:JStierman at modernclimate.com>>
> Subject: Re: [Papervision3D] Controlling DAE animations once loaded
> To: "papervision3d at osflash.org <mailto:papervision3d at osflash.org>"
> <papervision3d at osflash.org <mailto:papervision3d at osflash.org>>
> Message-ID:
>
> <BDE29F4DE8452E42BDC51A52C0F6A0A3BC92BE1980 at exchange.wolfmotell.local>
> <mailto:BDE29F4DE8452E42BDC51A52C0F6A0A3BC92BE1980 at exchange.wolfmotell.local>
> Content-Type: text/plain; charset="us-ascii"
>
> The DAE class has an autoplay parameter in it's constructor:
>
> DAE(autoPlay:Boolean = true, name:String = null, loop:Boolean = false)
>
> Which looks like it would do what you want by default... Make sure you
> didn't pass in true for the "loop" parameter. The play method on the
> DAE class also has a loop parameter (though I didn't see this in the
> docs!):
>
> public function play(clip:String="all", loop:Boolean=true):void
>
> Make sure you're setting it to false when calling play.
>
> Jonathon
>
> From: papervision3d-bounces at osflash.org
> <mailto:papervision3d-bounces at osflash.org>
> [mailto:papervision3d-bounces at osflash.org
> <mailto:papervision3d-bounces at osflash.org>] On Behalf Of Jeff Fox
> Sent: Wednesday, July 15, 2009 10:16 AM
> To: papervision3d at osflash.org <mailto:papervision3d at osflash.org>
> Subject: [Papervision3D] Controlling DAE animations once loaded
>
> I am using FLARManager with PaperVision3D on a personal AR R&D
> project. I am importing several Collada DAE files to build a scene and
> one of the DAE has an animation in it.
>
> The issue I'm having is that once loaded, the animation loops
> continuously and I can't find anyway in the Papervision docs to figure
> out how to stop it once it plays through completely. I'd prefer to use
> the animation rather than break the DAE into three separate elements
> that I animate myself via Tweener so any help or suggestions would be
> great!
>
> -Jeff
>
> --
> Jeff Fox
> jfox015 at gmail.com <mailto:jfox015 at gmail.com><mailto:jfox015 at gmail.com
> <mailto:jfox015 at gmail.com>>
>
>
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