[Papervision3D] copyTransform from animated object inside of DAE to object outside

etx etx313 at gmail.com
Mon Jul 20 10:32:54 PDT 2009


Hey all!

I'm trying to overlay pv3d on top of 3d footage out of maya. It does not
need to be exact, but it needs to be close. I am using  copyTransform from a
dummy camera object in the DAE that is animated, and copying that transform
to a cube outside the DAE itself. Once I see its correctly copying the
transform I can apply the transform to the scene camera.

The problem is thier seems to be some transforms inside of the DAE object
that I cannot find. I was thinking I could use the calculateMultiply method
of Matrix3D to calculate a transform for the cube, but I'm not exactly sure.
Could anyone shed some light on this for me? I've been at it for two days
straight now and still have not got it working.
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