[Papervision3D] BitmapFileMaterial fillAlpha doesn't work

Francisco Rojas francisco.alexis.rojas at gmail.com
Tue Jul 28 10:45:28 PDT 2009


Hi,

i'm triying to modify the alpha of a texture like this:

 md2.material.fillAlpha = 0.5 ;

and it doesn't work, the fillAlpha always is 1.

Anyone knows why this happens?

thanks in advance.
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