[Papervision3D] BitmapFileMaterial fillAlpha doesn't work
Francisco Rojas
francisco.alexis.rojas at gmail.com
Tue Jul 28 10:45:28 PDT 2009
Hi,
i'm triying to modify the alpha of a texture like this:
md2.material.fillAlpha = 0.5 ;
and it doesn't work, the fillAlpha always is 1.
Anyone knows why this happens?
thanks in advance.
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