[Papervision3D] Filter trouble.
info at jeffwinder.nl
Tue Jun 9 07:49:11 PDT 2009
are you using a BitmapEffectLayer? If so, the eighth parameter defines
whether to clear the screen before each render. Setting it to true shouldn't
leave a trail:
bitmapEffectLayer = new
Btw, you don't have to use a BitmapEffectLayer for a generic Flash filter.
You can simply put the plane to a layer for instance with
plane.useOwnContainer = true;
and then add a filter, for instance:
plane.filters = [new GlowFilter(0x000000,1,5,5,10,3)];
hope this helps,
> I've just successfully put a blur filter on a layer afffect, and added one
> of my planes to the blur filter effects layer, in turn added to the main
> When the object moves, the blur filter appears to leave a slowly
> disapating trail. Any idea's why this might happen. I have tried
> numerous ways of applying the filter but they all do the same thing.
> Further more, setting the glow filter below 4 results in trails that do
> not disappear at all.
> Anyone have any idea what this is or shall i start posting code?
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