[Papervision3D] Filter trouble.

Jeff W. info at jeffwinder.nl
Tue Jun 9 07:49:11 PDT 2009


Hi Kris,

are you using a BitmapEffectLayer? If so, the eighth parameter defines
whether to clear the screen before each render. Setting it to true shouldn't
leave a trail:

bitmapEffectLayer = new
BitmapEffectLayer(viewport,viewport.width,viewport.height,true,0,BitmapClearMode.CLEAR_PRE,false,true);

Btw, you don't have to use a BitmapEffectLayer for a generic Flash filter.
You can simply put the plane to a layer for instance with

plane.useOwnContainer = true;

and then add a filter, for instance:

plane.filters = [new GlowFilter(0x000000,1,5,5,10,3)];

hope this helps,

Jeff.



kristrygg wrote:
> 
> Hello,
> 
> I've just successfully put a blur filter on a layer afffect, and added one
> of my planes to the blur filter effects layer, in turn added to the main
> layer.
> 
> When the object moves, the blur filter appears to leave a slowly
> disapating trail.  Any idea's why this might happen.  I have tried
> numerous ways of applying the filter but they all do the same thing.
> 
> Further more, setting the glow filter below 4 results in trails that do
> not disappear at all.  
> 
> Anyone have any idea what this is or shall i start posting code?
> 
> thanks,
> 
> kris
> 

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