[Papervision3D] Jiglib and PV3D Multiplayer Game
laHabichuela
lahabichuela at gmail.com
Tue Jun 9 12:15:25 PDT 2009
Hi, we do it whith shadows, but its eat all fps, and makes not playable.
Theres no much players online all time, but sometimes theres 10 players.
We are sending the game to game portals, we hope it become in more players
online at same time.
Thanks,
Date: Mon, 08 Jun 2009 18:34:11 -0400
> From: "Mark I. Ross" <nospam at therossman.org>
> Subject: Re: [Papervision3D] Jiglib and PV3D Multiplayer Game
> To: papervision3d at osflash.org
> Message-ID: <4A2D91E3.4070905 at therossman.org>
> Content-Type: text/plain; charset="utf-8"; Format="flowed"
>
> I would love to see shadows on the ball, it's a bit hard to tell when
> it's gonna bounce and stuff as it is ;)
> Still cool and fun though, I didn't get to the multiplayer even!
>
> laHabichuela wrote:
> > Hi all,
> >
> > We have develop a PV3D and Jiglib Multiplayer Game. We use a Red5 for
> > multiplayer server. We think this is great:
> >
> > http://www.newgrounds.com/portal/view/498691
> >
> > Any suggestion and feedback will be wellcome. And of course, if you
> > have any questions about how is done, we will happy to respond :D
> >
> > Thanks,
> >
> > La Habichuela
> >
> > ------------------------------------------------------------------------
> >
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