[Papervision3D] MoviClipAssetMaterial Animation on RollOver
Philip Kalmes
kalmes0 at gmail.com
Fri Mar 13 08:44:35 PST 2009
Why not simply set the material's 'animated' property to true on MouseOver?
On Fri, Mar 13, 2009 at 12:30 PM, dsdsdsdsd <shannonhburnett at hotmail.com>wrote:
>
> something to consider: planes ( or models in general ) with animated
> materials require a lot of processing power because they have to be
> rendered
> constantly;
>
> so say that you have a plane in space, with a material ( based on a
> movieclip ) that you want to play onmouseover; and say that the user never
> rolls their mouse over the plane;
>
> in that case your flash application has been working very diligently,
> rendering the plane at 12fps, but for no reason ( since the end user never
> even interacted with the plane );
>
> as a result your application has run slower on the end-user's machine, but
> for no reason ( since the end user never even interacted with the
> processor-intensive, animated plane );
>
> so you might want to consider having two planes:
> - plane_A.material.animated = false
> - plane_B.material.animated = true
>
> when the user rolls mouse over the plane_A, switch out the two planes;
>
> this would make sense IF:
> - you have lots of animated planes,
> - you only have one animated plane but it's screen-size ( 2d projection
> resolution ) is huge ... maybe 400x300px;
>
>
> I hope this helps,
> Shannon
>
> -----
> thanks,
>
> Shannon
>
>
> ... http://www.toddanddotty.com/OpenHouse3d/try_it.php immersive 3d
> environments
>
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>
> --
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> http://www.nabble.com/MoviClipAssetMaterial-Animation-on-RollOver-tp22481318p22500115.html
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>
>
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