[Papervision3D] Optimizing performance: anything else I can do?
apinstein at mac.com
Sat May 9 07:35:31 PDT 2009
> I believe it's good practice to keep bitmap dimensions to x2
> (64,512,etc) - not sure how much performance boost you'll get from
> that one tweak tho.
Why? From everything I've read the point of this is simply to benefit
from Flash built-in mipmapping. Outside of that I know of no reason
why this matters (yet).
If it's just mipmapping, then this can't possibly have an effect at
full-screen for my application since none of my textures ever get
"shrunk" in the viewport.
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