[Papervision3D] Optimizing performance: anything else I can do?

Alan Pinstein apinstein at mac.com
Sat May 9 07:35:31 PDT 2009


> I believe it's good practice to keep bitmap dimensions to x2  
> (64,512,etc) - not sure how much performance boost you'll get from  
> that one tweak tho.

Why? From everything I've read the point of this is simply to benefit  
from Flash built-in mipmapping. Outside of that I know of no reason  
why this matters (yet).

If it's just mipmapping, then this can't possibly have an effect at  
full-screen for my application since none of my textures ever get  
"shrunk" in the viewport.

Alan



More information about the Papervision3D mailing list