[Papervision3D] z-ordering issue
nikosgroups at gmail.com
Thu May 21 06:32:04 PDT 2009
...fixed, thanks to Seb (Lee-delisle)
" I suspect it's actually a bug in the Flash drawing API when drawing
triangles very close to each other.
The easiest fix would be to remove that face from the Cube. If you
look at the Cube constructor, you can exclude faces there."
2009/5/21 Nikos Chagialas <nikosgroups at gmail.com>
> I know this probably has been talked a lot in the list, but I can't seem to
> find any solution.
> I 've got a scene with some floating Panels. Each panel contains a cube as
> the basis and a plane for the content (image, text), which is placed -8
> pixels in the z axis.
> I have used viewport.getChildLayer(obj, true).layerIndex = ++topDepth; for
> sorting out the depths on rollover, etc.
> However, even though the content plane is set to have a greater depth than
> the cube and also placed in front, a diagonal black line is displayed in the
> content-image when animating.
> I have tried useOwnContainer=true but didn't help. If I use it for all
> objects it produces the same bug, where if I use it only in the content
> plane it fixes the line but breaks the z-ordering.
> Any ideas?
> thanks for your time
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