[Papervision3D] Avoiding Cube materials warning message
Gordon Everett
gordee at hotmail.co.uk
Fri Nov 27 11:31:48 PST 2009
You could do what saqoosha did with his new years eve Flar project - give 3 sides of the cube a color material and then use colormatrixfilter to cancel out the colors effectively making them invisible. Should be OK performance wise too
Regards
Gordon Everett
My preferred email address: gordon.everett2 at gmail.com
My Blog: http://flashgordonmedia.blogspot.com/
> Date: Tue, 24 Nov 2009 20:50:49 -0500
> From: jason.merrill at bankofamerica.com
> To: papervision3d at osflash.org
> Subject: Re: [Papervision3D] Avoiding Cube materials warning message
>
> No - this is a single scene - a single box - so a cube with empty sides
> won't/doesn't effect performance in any way noticeable. Not worth the
> extra coding to place planes in the right positions, though I might do
> that to allow for some additional effects.
>
> So I guess that answer is no. You'll always get a warning if you don't
> apply textures to all sides of the cube.
>
>
> Jason Merrill
>
> Bank of America Global Learning
> Learning & Performance Soluions
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> Join the Bank of America Flash Platform Community and visit our
> Instructional Technology Design Blog
> (note: these are for Bank of America employees only)
>
>
>
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>
> -----Original Message-----
> From: papervision3d-bounces at osflash.org
> [mailto:papervision3d-bounces at osflash.org] On Behalf Of Slopester
> Sent: Tuesday, November 24, 2009 8:20 PM
> To: papervision3d at osflash.org
> Subject: Re: [Papervision3D] Avoiding Cube materials warning message
>
> just a suggestion :o)
> sounds healthier than rendering 0 alpha bitmaps over your scene (not
> that I
> know the engine well enough to know what impact this has if any).
> would save rendering redundant geometry every frame too. I guess if you
>
> just have one cube it's not gonna make any difference. I had a job with
>
> hundreds of cubes so making my own prefab was an easy plus. just a
> suggestion...
>
> ----- Original Message -----
> From: "Merrill, Jason" <jason.merrill at bankofamerica.com>
> To: <papervision3d at osflash.org>
> Sent: Wednesday, November 25, 2009 12:01 AM
> Subject: Re: [Papervision3D] Avoiding Cube materials warning message
>
>
> >>>3 Planes = 0.5 Cube?
> >
> > Huh? Instead of using three planes, and having to position them so
> they
> > look like the corner of a room (just showing a floor and two walls,
> > which is the effect I want), I am simply applying textures to three
> > sides of a cube. Works great, except the warning message.
> >
> >
> > Jason Merrill
> >
> > Bank of America Global Learning
> > Learning & Performance Soluions
> >
> > Join the Bank of America Flash Platform Community and visit our
> > Instructional Technology Design Blog
> > (note: these are for Bank of America employees only)
> >
> >
> >
> > _______________________________________________
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> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
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